About This Game You're the captain of a small fleet of 3-5 ships. Your mission is to pass through a small sector of the galaxy to hunt down the enemy race. Along the way you will encounter other races along with their associated counterpart rebels. You will also encounter space pirates and pirate outpost. You will explore anomalies, asteroid fields, comets, nebulas, suns and worm holes. Worm holes become star lanes that let you travel greater distances instantly once you have explored them using research probes. Most encounters will result in a small 15-20 second mini arcade game. While traversing through star systems you will also come across damaged or distressed ships. Helping these ships will grant you precious resources. You must also make orbit around planets and send down your planet lander to explore them. Find metal, gas and fuel resources as well as animal life forms. Some will be dangerous while others not so much. You can also discover shuttle craft crash sites, ancient ruins and military burial grounds. These too provide you will rare items. These can be traded to other friendly races for race credits. You can then use these credits to purchase or upgrade your ships. Combat is a unique blend of real time with the play stopping while the player or the AI makes tactical decisions. Which way should I face my ship so it won't be flanked?Which weapons should I use and on which enemy ship? When should I use my ships special ability? When should my Fighter Carrier's deploy the fighters? Which enemy ships should I fire at with my Battle Cruisers dirty bombs? What ship should I repair using my Cargo Ship's repair drone? And finally what enemy ship should I target using my Research Vessels Research Drone to allow for the most Research Units to be stolen? Completing achievements is no longer just a passive thing that has no real impact on the game. Completing them in SFARA earns you special Achievement Based Artifacts that you can use when you start your next game. These are artifacts that can't normally be found while playing the game. 6d5b4406ea Title: Star Fleet Armada Rogue AdventuresGenre: Indie, Simulation, StrategyDeveloper:Blue Blaze GamingPublisher:Blue Blaze GamingRelease Date: 5 Jun, 2017 Star Fleet Armada Rogue Adventures Download For Pc I love this game! Reminds me of the old-school SC1. Exploration is cool, ship building is detailed and fun. I could get lost for hours. Would highly recommend!. The core gameplay mechanic is a series of gemeric mini games, the best of which is ripped off whole cloth from Star Control 2. The tutorial is 2 hours long. Do not recomend.. As a big fan of Starflight \/ Star Control series this game was very interesting to me.A word of warning. This is pretty complex and definitely not "casual". You will have to learn and think a lot.My biggest issue with the game are the unresponsive and awkward controls of the minigames. This makes it pretty difficult and frustrating to collect resources. I don't know if that is intended to make the game "more challenging". But for me its the biggest weakness and it makes it difficult for me to recommend the game to anyone. So I can only recommend it when you have a certain frustration tolerance.Pros:Very deep gameplay. Longest and most detailed Tutorial I can remember having ever played. (Good thing!).Good simulation aspect. Many stats to track an keep in mind. Satisfying to "level something up" or to find\/buy Equipment.Easy to learn, hard to master.Seems not dependent on "luck". But it depends on your "reflexes" an this can be a bit frustrating (bad controls).Many short "minigames" for different kinds of anomalies to aquire different kinds of resources.Beating the game unlocks new stuff.Well designed interface. Albeit there is plenty information to show its clear and concise. Once you got the hang of it.Many and detailed tooltips for each control or display. So its easier to learn the ropes of the game.Lots of replayability. You cant discover everything in a single playthrough (time limit)Time only flows at sepcial actions so the game waits for your input. No stress or hurry. Enough time to plan, compare and decide. (excluding most Minigames).Cons:The things you can fly to in a star system are difficult to distinguish from the background. But there is also a list available.The graphics is very "bare bone". Decide wether you can live with that. This is clearly a game which values gameplay over appearance.Some of the minigames to collect resources are difficult, hectic and annoying (because of the controls). This is the only issue which lowers my fun playing. But probably you get better at it over time.The controls of planet lander and away team rely on moving foward by moving mouse way from center. Here a button + strafing would be way more convenient. I can hardly fire in the direction I want.There are not really quests, story fragments or unique events that make the game feel consistent. The events (anomalies, distress ships) are just generic and plain. I don't even know why I have to destroy the arch enemy. So you don't follow a story or lore but its just resource management and leveling up through minigames.This game tries to be a rogue like. Thus you are supposed to loose everything for every little mistake. I generally find this pretty unfair and it seems the developers of such games don't value the time of their customers. I would find it more user friendly when there where a load button to load the last save. Now I have to Alt+F4 when things go bad and start the game again. Frustrating.Since the game is a bit repetitive (resource grind) I can't imagine to win it 6 times to unlock the next of the 8 levels. For completing it you must have plenty of free time and a strong will I guess ;).Summary:Complex indie space adventure\/simulation game. Lots of depth, fun, replay value and fairly priced. Some little quircks (controls, missing story) but nonetheless clearly recommended.Note: I play with Steam in offline mode. So the counted game time is not correct. I have at least 10 hours in the game so far.. Well here I am with just over 4 hours of gameplay writing a review about this game Star Fleet Rogue Adventures....a bit of a mouthful I know.What do I think...?Well its very addictive and it has that strange quality which distorts time...I thought I was only playing for about an hour but when I finally checked it was 4 hours later....note to devs...STOP MESSING WITH TIME !!!....you are messing with forces you do not understand....you could destroy all of humanity when you mess with time distortion...er...anyway I digress.Back to the review. The graphics are nothing to write home about and I suspect a lot of people are going to be put off.But they would be making a terrible mistake..for they would be missing a gem laden with gameplay. You can explore planets, mine asteroids, board other ships and have space battles...amongst lots of other things.You have to explore wormholes and send probes through them to discover the end points in a kinda arcade minigame.It sounds worse than it is as I find the various minigames are a nice change of pace from the overall strategic challenge which is to destroy your chosen alien race.This is accomplished by heading towards their base sector by sector whilst also exploring alien planets for rescources to sustain your fleet.You also have research. By the way all the alien races have a level from 1-9 with 9 being the toughest. Also you can choose to be higher level race only once you have conquered it.Achievments are a nice touch here....they give you tangible in game benefits and are not just for show. Such as a nice artifact to improve your gunnery etc...I have only touched the surface of this game but I look forward to more to be added by the dev to what could turn out to be a great game.So yes I highly reccomend you get this as soon as possible If you like good gameplay and dont overly value graphics,You will not like this game if you prefer twitch based arcade games with very little planning...however you will love it if you like deep and thoughtful strategy served with a side order of alien mayhem complete with pirates and nasty life forms that want to spill your tea and generally ruin your day in a very unsportsmanlike fashion.Oh also I only discovered this game by accident as I was searching Steam for something interesting to buy. This really was not well advertised but im glad I discovered it.Go get it now......oh and thanks for reading this rather rambling review....love ya all. 10\/10Did you ever wish that FTL had more depth? That it had enough content to warrant a 125 page PDF game manual? If you answered "Yes" to any of these, you'll probably enjoy this game. Don't get me wrong, FTL is a great game, but compared to this, it's extremely minimalistic and games are pretty short by comparison. Something that always bothered me in FTL is how you're being chased by the fleet, and once you move forward, you can't backtrack. In this game, there is a time-limit type presence, but rather than restricting where you can go, all it is, is a time limit to kill the end boss (and mind you, it is very generous). This means if you passed a plasma nebula and your shield stat wasn't high enough to interact with it, you can move on forward, knowing that later you can return to the plasma nebula with higher shields. It's also worth noting that you can play the game your own way, if the time limit bothers you, there's stats you can raise that actually decrease the time units used while doing actions like flying from place to place, landing on planets and exploring, and so on. Finally, there are wormholes that randomly appear, these are stable wormholes, and what's great about them is they let you travel HUGE distances with zero time units used. A great way to get around.I'm definitely addicted, check out the video on the store page and scroll quickly through the PDF game manual, it might get you hooked too.
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